Monthly Archives: February 2014

Version 1.0.3 Released

Pylon

Painting With Light 1.0.3 is now available for download for Windows, OSX, various flavours of Linux.

Download Version 1.0.3

It fixes the load painting bug that cropped up in the recent beta and brings all platforms up to date.

Sadly, there is still no Linux commercial version yet as I’m still working on some issues that have cropped up with packaging it but please try the freeware version and let me know how it works for you.

The web site has also had a few changes, with the addition of a forum and a simpler bug tracker.  Please let me know any issues that you may experience.  If you don’t report it, then I won’t know to fix it.

I hope you enjoy this latest release and, rest assured, there are new exciting features to come.  Do let me know if you have ideas, too – post them in the forum!

Beta 614

Mapping-Window-UpdateBeta 614 brings some new changes to both the Freeware and Commercial versions.

Download it here.

The way that mapping is applied has changed a bit, and you might find that loading paintings made with previous versions no longer look correct.  Let me know if that’s a problem…

The changes mean that things like rotation are applied to the centre of the texture, not the top left corner, which I think makes a lot more sense.

Additionally, it will no longer stretch textures that aren’t square as they rotate.

You will notice on the Mapping Window there are now more accurate control over most values, too.

If you click the little square with an arrow to the far right of each value, you can manually set the minimum and maximum, and whether to use just the slider, the text box, or both.

There are also two new controls called “X Shift” and “Y Shift” that work like “X Offset” and “Y Offset” but are not affected by rotation.

The Preview mode has also changed, and it currently shows only on the work area, and only if you have enabled “Render to Work Area” in the options.  I’ll be doing some more work on this in future updates.

To keep everyone updated on news and beta releases, I’ve added a new Latest News window in at start-up.

MIDI Control

For those of you who have purchased the commercial version you get the mapping changes, and the first release of the MIDI plugin, meaning you can start to control Painting With Light using a MIDI controller.

I’ve only enabled a few controls so far but there will be many more on the way.

There is also MIDI timing support so you can synchronise the video playback in Painting With Light to a MIDI sequencer.  I’ll be doing some documentation about this soon but for now, if it detects a MIDI Time Code, it will sync to it.

And finally, Video Output now sets the rendering speed of Painting With Light when it starts recording, so output video timing will be frame accurate.

That’s everything for now.  I’m off to Barcelona for a few days next week, meanwhile trying to write some funding applications so I have to try and stay away from coding for a week or two, at least.

Let me know if you run into any problems with this latest version, and I’ll try and address them when I can.

Beta 585

PWL-ShapeEdit

Painting With Light – Beta 585

This beta release is only available for those of you who have brought a license in the shop.

To download, click on My Account, view your previous order, and download the latest version.

Currently available for Windows – OSX and Linux coming soon.

Shape Editing

The biggest new feature in this beta is the ability to (finally) edit shapes you have previously added.

Getting Started

Open the Shape Edit window from the Window menu

As you create shapes, you will see them being added to the Shape Edit window.

Click once on the shape name to edit its name, make it visible or not, delete it altogether, or change its rendering order.

Double-click on the shape name to make it editable.  You can adjust its shape, textures, colours, and all other attributes.

Other Features

When editing shapes, you can disable the drawing of the handles by choosing the “Show Edit Controls” button on the tool bar.

You can temporarily toggle the edit handles on and off by holding down the Alt key on your keyboard.

On the colour selection window, dragging the mouse over the alpha value updates in real-time.

The video playback code has been tweaked yet again so you might experience some glitching, but this is normal and depends on the type of video compression your videos use.

PaintingWithLight.glitching