Monthly Archives: February 2015

Version 1.3.806 – Spout Send and Receive

Painting-With-Light-Spout-Send-Receive

Following on from the last release that included the ability to send the output of Painting With Light to other applications through a system called Spout, this latest version has  the ability to send and receive.

In the screenshot above, we’re using the box image from one of Spout’s demo applications as a texture in Painting With Light and then sending the final image back out to Spout’s demo receiver.

This functionality is only available on Windows (hence no OSX release today) but there is a comparable system called Syphon that will be included in Painting With Light’s next release.

There are also a few stability bug fixes thanks to people sending in bug reports – much appreciated!

Version 1.2.799 – Spout send support

Screenshot 2015-02-09 21.48.44

Version 1.2.799 is now available for Windows that includes Spout 2 support.

Spout is a WIndows based open-source technology for sharing the video output from one application to another.

Painting With Light now supports sending its output via Spout.  You don’t need to enable this, it will happen automatically.

A future version will enable receiving textures via Spout so you will be able to use Painting With Light’s video mapping tools with live output from other applications.

See the Spout website to see which applications are supported.

Version 1.2.797

Screenshot 2015-02-04 20.26.23

Painting With Light 1.2.797 is now available for download.

This release features the updated line drawing tools that support wide lines, more OSC controls for both real-time and sequenced set-ups, and various other fixes and tweaks.

There is also a new tutorial for using Duration to synchronise Painting With Light to an audio soundtrack.

We hope you enjoy this new version and please keep submitting ideas and reporting any bugs you might come across – it’s a great help!